Since I happen to be ranked somewhat high when it comes to mentioning Unity 3D and XML, and some of the posts1 happen to be outdated by now since I learned stuff2. But most of all, I intend to learn even more.
That's why I choose to release those two projects into the wild and publish them on github.
Half a year after my bachelor's thesis game was presented at the bachelor's exhibition, it is now available as a download on this website.
The version is still largely the one that could be seen at the exhibition, with an additional, though very rough, English translation added.
Still, there are some bugs around. It might be best to understand the current state of the game as a tech demo: Most of the functionality is here, but it still lacks content and proper balancing. Play...
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